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Fred_deathmaster
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3E-hero neos
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Fred_deathmaster
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Fred_deathmaster


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PostSubject: Help deck testing   Help deck testing I_icon_minitimeFri Jun 11, 2010 6:38 pm

Hi everyone.
Here you post your deck that you want people to test.
Anyone can help for now deck testing.
I will just make a shedule saying the actual decks to test.
Players who want to test, do it, and post here the results like this:
Players:
Decks:
Who won:
Strong Points:
Weak Points:
Fixs:all informations obligatory
please post more than 1 duel so we can be sure about it.
Members request help here.
People test, will earn 50 DP for each 3 test duels made.
Any fake tests, and you will be punished.
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rubencarvalho
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rubencarvalho


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeFri Jun 11, 2010 7:05 pm

here it is a deck for starting

TOTAL(40):

MONSTERS(20):
3X iron chain repairman
3X iron chain coil
3X iron chain snake
3X needle worm
1X morphing jar
1X morphing jar #2
2X don zaloog
3X giant rat
1X freed

SPELS(11):
2X paralyzing chain
1X reinforcements of the army
1X mystical space typhoon
1X card destruction
1X dark room of nightmare
1X heavy storm
2X fairy meteor crush
2X the dark door

TRAPS(9):
2X bottomles trap hole
1X skull invitation
1X cemetery bomb
2X scrap-iron scarecrow
2X dark bribe
1X call of the haunted

EXTRA DECK(15):
3X iron chain dragon
1X goyo guardian
1X black rose dragon
3X ancient fairy dragon
1X X-saber gottoms
1X colossal fighter
1X brionac, dragn of the ice barrer
1X ally of justice catastor
1X red dragon archfiend
1X stardust dragon
1X XX-saber urbellum

(I was helped by 3E-hero neos)


The objective of this deck is basically MILLING
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3E-hero neos
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3E-hero neos


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSun Jun 13, 2010 12:32 pm

iron chain deck test for ruben^^

Players: 3E-hero neos VS silentreaper44
Decks: iron chain mill/burn VS chaos
Who won: 3E-hero neos
Strong Points: this deck mills + burns also the dark door and scrap-iron combo included meaning that it locks your opponents atks so decks with no spell/trap killl lose to this also once skull invitation is in play lightsworn epically loses
Weak Points: decks that slow down like fortune lady's this deck needs it's normal summons
Fixs: the chaos deck was milled really fast and didn't get the chance to play it's cards cuz of the dark door + scrap-iron combo also skull invitation helped a lot for big dmg + burn:)

Players: 3E-hero neos VS kanser
Decks: iron chain mill/burn VS synchro deck
Who won: 3E-hero neos
Strong Points: this deck can stall so much that it makes a comeback when needed;)
Weak Points: any deck that prevents normal summoning or stops it
Fixs: although my opponent had a lot of synchro(goyo,stardust,black rose) the dark door stopped him from atks and that how I won easy in the end

Players: 3E-hero neos VS pinball93
Decks: iron chain mill/burn VS dark world synchro
Who won: pinball93
Strong Points: amazing stall deck
Weak Points: loses against destructive decks/negate decks/fortune lady’s
Fixs: my opponent had really nice destruction cards so I couldn’t stall wich is the downfall of this deck

I’ve enjoyed testing this deck;)

edit: what I used in this deck as change was -1 cemetery bomb +1 swords of revealing light
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Fred_deathmaster
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Fred_deathmaster


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSun Jun 13, 2010 12:40 pm

Very good work Neos! Very active!
I think ruben should rep u up by this!
Anyway, very well organizting information.
Hope this helps ruben.
Credits updated.
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rubencarvalho
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rubencarvalho


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSun Jun 13, 2010 12:58 pm

thx for the help neos Wink

Rep added

Who need help with some deck can post it here to some1 can test it
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3E-hero neos
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3E-hero neos


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSun Jun 13, 2010 5:27 pm

thx for the reps as I said I enjoyed testing it also giant rat searches coil/snake wich is great
I once equiped a tought ruler with 2 snakes(1 searched with giant rat1 normal summoned) and kill tought ruler with a coil(that used it's eff) it's that I didn't have skull invitation otherwise he took 4800 dmg cuz he milled 16 cards at once(was other duel then 1 of the above had to figure the play style a bit)

anyway I hope you got some profit from the results ruben I will test a lot of decks but not coming week a lot school D:

most important happy world cup football:D


Last edited by 3E-hero neos on Sat Jun 26, 2010 9:53 am; edited 1 time in total
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3E-hero neos
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3E-hero neos


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSat Jun 26, 2010 8:17 am

does anyone else want to have their deck tested(srry for double post)
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rubencarvalho
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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSat Jun 26, 2010 9:37 am

I will go again

Monsters: 18
3 Gladiator Beast Andal
1 Exodia the Forbidden One
1 Sangan
1 Morphing Jar
1 Spirit Reaper
1 Left Arm of the Forbidden One
1 Left Leg of the Forbidden One
1 Right Arm of the Forbidden One
1 Right Leg of the Forbidden One
3 Exodius the Ultimate Forbidden Lord
3 Blue-Eyes White Dragon
1 Magical Merchant


Spells: 25
3 Upstart Goblin
2 Gladiator Proving Ground
2 Dark Eruption
3 Dark Factory of Mass Production
1 Messenger of Peace
1 Pot of Avarice
1 Card Destruction
3 Dragged Down In The Grave
2 Trade-In
3 Dark World Dealings
1 Allure of Darkness
1 Twin Swords of Flashing Light
1 Ancient Rules
1 Shooting Star Bow


Traps: 3
1 Call of the Haunted
1 Torrential Tribute
1 Mirror Force


Can some1 test it plz? farao
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3E-hero neos
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3E-hero neos


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSun Jun 27, 2010 11:37 am

Please note I used the fixes I sended you trough pm rubencarvalho
Players: 3E-hero neos VS lordzeero
Decks: exodius VS gravekeeper
Who won: 3E-hero neos
Strong Points: good mill potential to get a 4000 atk mons like nothing
Weak Points: removal decks(pretty obvious here:P
Fixs: my opponent was able to set up and I didn’t have exodius yet but due to a lot of mill support cards(including exodius himself) this deck gets exodius from 0 to about 2000/4000 atk in a single turn

Players: 3E-hero neos VS DarkWolf95
Decks: exodius VS random(he used cards he likes)
Who won: DarkWolf95
Strong Points: great draw engine and a lot of refill potential
Weak Points: cards that can crush your strategy like trap dustshoot
Fixs: I got my exodius monsters but after about 15 turns they all 3 were in my grave
at this point I consider adding a giant trunade for more great abuse of exodius:
-1 twin-swords
+1 giant trunade

Players: 3E-hero neos VS sureman
Decks: exodius VS spellcaster/ spell counter
Who won: sureman
Strong Points: creates beatsticks a lot
Weak Points: when you don’t get an exodius like here
Fixs: didn’t get exodius when I got him my opponent had good monsters I did a combo to get his atk from 0 to 5000 but he had mirror force then it was gg a turn late:)

deck could use some improvement(what about maxing hand destruction and taking something else out)
I hope I helped you good luck on your deck
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OverlordMMM
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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSun Jul 04, 2010 10:22 pm

Okay, here's one. Its also posted in KC.

Deck Decay

17 - Monsters

1 - Bone Crusher (spell/trap destruction)
2 - Goblin Zombie
2 - Kasha (Field clearer/ powerhouse. Works extremely well with Bone Towers)
1 - Mezuki
1 - Morphing Jar
3 - Pyramid Turtle
3 - Soul-Absorbing Bone Tower (key card #1)
1 - Soul Reaper
3 - Zombie Master

16 - Spells

3 - Book of Life
1 - Card Destruction
1 - Foolish Burial (Aids in the summoning of Bone Tower)
3 - Hand Destruction (speed, clears dead cards)
3 - Inferno Reckless Summon (key card #2)
1 - Monster Gate
1 - Mystical Space Typhoon
1 - Reasoning
2 - Zombie World (turns opponent's monsters into potential damage/mill power)

7 - Traps

1 - Call of the Haunted
3 - Skull Invitation (Excellent card to use with Bone Tower. 600 damage per special summon with one. 1800 with all three towers. Smile )
3 - Zoma the Spirit

40 - Total


This is a deck meant to abuse the Soul-Absorbing Bone Tower's effect, allowing for both mill and burn. Kasha also adds possible beatdown, as well as working with Bone-tower's effect in a very nice way.

When using him, chain the Bone Towers first, then Kasha and resolve backwards. It clears the field of monsters, then has a good chance of milling those same monsters depending on when you use him.

(side note: I used to have 2 Bone Crushers and 1 Goblin Zombie. That may work better to help with S/T destruction, and might be more useful since there is plenty of searching already.

If you need tips on the decks usage, let me know.)
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Fred_deathmaster
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Fred_deathmaster


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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitimeSat Jul 10, 2010 3:30 pm

3E-hero neos wrote:
Please note I used the fixes I sended you trough pm rubencarvalho
Players: 3E-hero neos VS lordzeero
Decks: exodius VS gravekeeper
Who won: 3E-hero neos
Strong Points: good mill potential to get a 4000 atk mons like nothing
Weak Points: removal decks(pretty obvious here:P
Fixs: my opponent was able to set up and I didn’t have exodius yet but due to a lot of mill support cards(including exodius himself) this deck gets exodius from 0 to about 2000/4000 atk in a single turn

Players: 3E-hero neos VS DarkWolf95
Decks: exodius VS random(he used cards he likes)
Who won: DarkWolf95
Strong Points: great draw engine and a lot of refill potential
Weak Points: cards that can crush your strategy like trap dustshoot
Fixs: I got my exodius monsters but after about 15 turns they all 3 were in my grave
at this point I consider adding a giant trunade for more great abuse of exodius:
-1 twin-swords
+1 giant trunade

Players: 3E-hero neos VS sureman
Decks: exodius VS spellcaster/ spell counter
Who won: sureman
Strong Points: creates beatsticks a lot
Weak Points: when you don’t get an exodius like here
Fixs: didn’t get exodius when I got him my opponent had good monsters I did a combo to get his atk from 0 to 5000 but he had mirror force then it was gg a turn late:)

deck could use some improvement(what about maxing hand destruction and taking something else out)
I hope I helped you good luck on your deck


deck had some tips of mine to make a better draw engine Very Happy
50 dp updated.
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PostSubject: Re: Help deck testing   Help deck testing I_icon_minitime

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